Developer Note
A message from the creator.
Hello everyone
Thank you for playing.
This project is driven by a solo creator who is passionate about exploration, fantasy, and the strange beauty of life — whether it appears good, difficult, or mysterious when we look beyond the window.
Version 2.0, Exodus, rebuilds the game around one idea: Earth is gone, and you carry what's left. Every run counts people, not points. Rescue pods pull you out of safety to save the people inside, every ship you lose takes lives with it, and the Haven grows with everyone you bring home.
The story now runs across 25 sectors, from a dying Earth to the Moon, Mars, Jupiter and a new star, with seven escort ships to fly and two endings to choose from.
The game keeps growing with its community, shaped by your feedback and real player experience. I will use this space to share what changes next.
Your voice matters
Please send suggestions and bug reports by email from the Support page. Your feedback directly shapes the future of this project.
Most of all, have fun.
Moris held the sky so the Haven could leave. Now it is your turn.